Developer Documentation

QuickTime 4 API Documentation

Wired Movies and Sprites

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Adding an Event Handler to the Penguin

The AddPenguinTwoConditionalActions routine adds logic to our penguin. Using this routine, you can transform the penguin into a two-state button that plays/pauses the movie.

We are relying on the fact that a GetVariable for a variableID which has never been set will return 0. If we need another default value, we could initialize it using the frameLoaded event.

A higher level description of the logic is:

    On MouseUpInside
     If (GetVariable(DefaultTrack, 1) = 0)
     SetMovieRate(1)
     SetSpriteGraphicsMode(DefaultSprite, { blend, grey } )
     SetSpriteGraphicsMode(GetSpriteByID(DefaultTrack, 5), {
                                ditherCopy, white } )
     SetVariable(DefaultTrack, 1, 1)
     ElseIf (GetVariable(DefaultTrack, 1) = 1)
     SetMovieRate(0)
     SetSpriteGraphicsMode(DefaultSprite, { ditherCopy, white })
     SetSpriteGraphicsMode(GetSpriteByID(DefaultTrack, 5), { blend,
                                                    grey })
     SetVariable(DefaultTrack, 1, 0)
     Endif
    End


© 1999 Apple Computer, Inc.

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